The VertexBufferInterface::reserveVertexSpace function in libGLES in ANGLE, as used in Mozilla Firefox before 41.0 and Firefox ESR 38.x before 38.3 on Windows, incorrectly allocates memory for shader attribute arrays, which allows remote attackers to execute arbitrary code or cause a denial of service (buffer overflow and application crash) via crafted (1) OpenGL or (2) WebGL content.
With Rapid7 live dashboards, I have a clear view of all the assets on my network, which ones can be exploited, and what I need to do in order to reduce the risk in my environment in real-time. No other tool gives us that kind of value and insight.
– Scott Cheney, Manager of Information Security, Sierra View Medical Center