module

Adobe Flash Player ShaderJob Buffer Overflow

Disclosed
2015-05-12
Created
2018-05-30

Description

This module exploits a buffer overflow vulnerability related to the ShaderJob workings on
Adobe Flash Player. The vulnerability happens when trying to apply a Shader setting up the
same Bitmap object as src and destination of the ShaderJob. Modifying the "width" attribute
of the ShaderJob after starting the job it's possible to create a buffer overflow condition
where the size of the destination buffer and the length of the copy are controlled. This
module has been tested successfully on:

Windows 7 SP1 (32-bit), IE11 and Adobe Flash 17.0.0.169,
Windows 7 SP1 (32-bit), Firefox 38.0.5 and Adobe Flash 17.0.0.169,
Windows 8.1, Firefox 38.0.5 and Adobe Flash 17.0.0.169, and
Linux Mint "Rebecca" (32 bits), Firefox 33.0 and Adobe Flash 11.2.202.457.

Authors

Chris Evans
Unknown
juan vazquez juan.vazquez@metasploit.com

Platform

Linux,Windows

Architectures

x86

Module Options

To display the available options, load the module within the Metasploit console and run the commands ‘show options’ or ‘show advanced’:


msf > use exploit/multi/browser/adobe_flash_shader_job_overflow
msf exploit(adobe_flash_shader_job_overflow) > show targets
...targets...
msf exploit(adobe_flash_shader_job_overflow) > set TARGET < target-id >
msf exploit(adobe_flash_shader_job_overflow) > show options
...show and set options...
msf exploit(adobe_flash_shader_job_overflow) > exploit

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