Description
This is an exploit for the GameSpy secure query in the Unreal Engine.
This exploit only requires one UDP packet, which can be both spoofed and sent to a broadcast address. Usually, the GameSpy query server listens on port 7787, but you can manually specify the port as well.
The RunServer.sh script will automatically restart the server upon a crash, giving us the ability to bruteforce the service and exploit it multiple times.
Module options
To display the available options, load the module within the Metasploit console and run the commands 'show options' or 'show advanced':
msf > use exploit/windows/games/ut2004_securemsf undefined(ut2004_secure) > show actions ...actions...msf undefined(ut2004_secure) > set ACTION < action-name >msf undefined(ut2004_secure) > show options ...show and set options...msf undefined(ut2004_secure) > runPrioritise with Active Threat Intelligence
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