vulnerability
Debian: CVE-2021-26825: godot -- security update
| Severity | CVSS | Published | Added | Modified |
|---|---|---|---|---|
| 7 | (AV:N/AC:M/Au:N/C:P/I:P/A:P) | Feb 8, 2021 | May 15, 2025 | Mar 30, 2026 |
Severity
7
CVSS
(AV:N/AC:M/Au:N/C:P/I:P/A:P)
Published
Feb 8, 2021
Added
May 15, 2025
Modified
Mar 30, 2026
Description
An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
Solution
no-fix-debian-deb-package
Rapid7 Labs
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