vulnerability
Debian: CVE-2021-26825: godot -- security update
Severity | CVSS | Published | Added | Modified |
---|---|---|---|---|
7 | (AV:N/AC:M/Au:N/C:P/I:P/A:P) | Feb 8, 2021 | May 15, 2025 | May 27, 2025 |
Severity
7
CVSS
(AV:N/AC:M/Au:N/C:P/I:P/A:P)
Published
Feb 8, 2021
Added
May 15, 2025
Modified
May 27, 2025
Description
An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
Solution
no-fix-debian-deb-package

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