Multiple buffer overflows in Scorched 3D 39.1 (bf) and earlier allow remote attackers to execute arbitrary code via various (1) GLConsole::addLine, (2) ServerCommon::sendString, (3) ServerCommon::serverLog functions, (4) a long command that is not properly handled in ComsMessageHandler.cpp when generating an error message, (5) a long UniqueID value in Logger.cpp, and possibly other unspecified vectors.
CVSS Details
- CVSS 3.1 Base Score: 7.3
Covered by Rapid7
| Product | Vendor Advisory | Solution File | Added | Published |
|---|---|---|---|---|
| Debian | — | Upgrade scorched3d | Jul 30, 2024 | Nov 3, 2005 |
| Gentoo Linux | — | Upgrade games-strategy/scorched3d. | Oct 30, 2017 | Nov 3, 2005 |
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