MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers. In version 1.39.2, when parsing shader nodes in a MTLX file, the MaterialXCore code accesses a potentially null pointer, which can lead to crashes with maliciously crafted files. An attacker could intentionally crash a target program that uses MaterialX by sending a malicious MTLX file. This is fixed in version 1.39.3.
CVSS Details
- CVSS 4.0 Base Score: 2 (LOW)
- CVSS 4.0 Vector: (CVSS:4.0/AV:L/AC:L/AT:N/PR:N/UI:N/VC:N/VI:N/VA:L/SC:N/SI:N/SA:N/E:P/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X)
- CVSS 3.1 Base Score: 7.5
- CVSS 3.1 Vector: (CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H)
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