Multiple buffer overflows in multiplay.cpp in UFO2000 svn 1057 allow remote attackers to execute arbitrary code via (1) a long unit name in Net::recv_add_unit,; (2) large values to Net::recv_rules, Net::recv_select_unit, Net::recv_options, and Net::recv_unit_data; and (3) a large mapdata GEODATA structure in Net::recv_map_data.
| Product | Vendor Advisory | Solution File | Added | Published |
|---|---|---|---|---|
| Gentoo Linux | — | Upgrade games-strategy/ufo2000. | Oct 30, 2017 | Jul 24, 2006 |
With curated Threat Intelligence, you can see which vulnerabilities truly put you at risk, prioritize what matters most, and act before attackers do.
Explore Intelligence Hub